EnablAR is a first of its kind platform for students to develop their skills in AR and VR

One of India’s first education platform that converts your 3d models into Augmented Reality apps

Learning AR and VR Made Easy

Make your classroom AR, VR enabled
  • Introduce your students to the exciting world of AR, VR and Holograms
  • Help them build their skills in AR and VR
  • No programming needed
  • Build your application in just 10 minutes

Why use EnablAR?

Increase Student Engagement

Make skill development fun for your students, by making them build interactive AR, VR and Holo apps

Intuitive Interface

Easy to use GUI helps you upload your 3D models and seamlessly create your own apps

Flexibility

EnablAR gives you the flexibility to engage your students using AR, VR and Holograms

Customization

Customize your apps with your institution's name and icon

Versatile Platform

Supports upto 20, models in various 3d model file formats (FBX, DAE, OBJ)

Teach using AR, VR and Holograms

Teachers can take their apps to the class using our smart teaching box and Holo pyramids to better engage their students

Three step process to make your learning content AR enabled

Three step process to make your learning content AR enabled

If you don’t know coding, youre covered!. Simply follow EnablAR’s 3 step process to create your own AR, VR & Hologram apps.

  • Create your 3d models
  • Use EnablAR
  • Deploy your App

Exclusive Pricing Plans

Free

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3 Models

2 Apps per Hour

Customized App Name

Custom App Thumbnail

Student Activity Tracking

Custom Splash Screen

Custom AR Trigger Image

Marker and markerless AR

Static VR

Dynamic VR

Standard
750/Mo

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10 Models

5 Apps per Hour

Customized App Name

Custom App Thumbnail

Student Activity Tracking

Custom Splash Screen

Custom AR Trigger Image

Marker and markerless AR

Static VR

Dynamic VR

Premium
1500/Mo

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20 Models

10 Apps per Hour

Customized App Name

Custom App Thumbnail

Student Activity Tracking

Custom Splash Screen

Custom AR Trigger Image

Marker and markerless AR

Static VR

Dynamic VR

Advertisements

No. of 3D Models

No. of Apps per Hour

Customized App Name

Custom App Thumbnail

Student Activity Tracking

Custom Splash Screen

Custom AR Trigger image

Marker and markerless AR

Static VR

Dynamic VR

Free



3 Models

2 Apps















Standard
750/Mo

None

10 Models

5 Apps















Premium
1500/Mo

None

20 Models

10 Apps















To check the detailed pricing plans and subscription process please Click here

SMART CLASS EQUIPMENT WITH DIGITAL CONTENTS SOFTWARE

Learn using VR


Learn using
VR

Explore using Holographs

Explore Holograms based applications

Teach using AR


Teach using
AR

Cost: 60,000/-

Meet the Team

Jonathan Joshi

Jonathan Joshi

CEO
Swapnil Bawa

Swapnil Bawa

Senior Technical Lead
Mandar Warde

Mandar Warde

Graphics Lead
Vinay Kadam

Vinay Kadam

Technical Lead
Kajal Gupta

Kajal Gupta

Web Developer
Dilip Balasubramanian

Dilip Balasubramanian

Expert Instructor
Prathmesh Satardekar

Prathmesh Satardekar

Senior Trainer

Contact us

Frequently Asked Questions

Augmented reality is an interactive experience of a real-world environment where the objects that reside in the real-world, are enhanced by computer-generated information. This information can be absorbed using our eyes, ears, touch and intellectual processes.
Virtual reality is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality can include entertainment and educational purposes.
  • AR provides and enables a more interactive and richer human-to-computer interface.
  • AR simply provides additional input-output features learning material, thus making learning more immersive and interactive.
  • Improves retention and recall.
  • Simplifies complex problems/situations.
  • Improves retention and recall.
  • Simplifies complex problems/situations.
  • Suitable for different learning styles.
  • Innovative and enjoyable.
EnablAR is an innovative platform that teachers can use for:
  • Making their classroom interactive using AR and VR
  • Teach their students about AR and VR
  • Give their student’s a hands-on experience